
"I wouldn't fault you for being skeptical if a friend told you about the most amazing role-playing game, and one of the first things said was, "It's a port of a moderately successful mobile gacha game, but trust me! It's really great!" But here I am, your friend, telling you that Octopath Traveler 0 isn't merely okay, it's genuinely great."
"Octopath Traveler 0 is the platonic ideal of a role-playing game. Starting with a doomed hometown and a quest for vengeance against colorful villains, it builds to the genre-expected epic battles and world-shattering plots. You'll leap from story arc to story arc, exploring dungeons and facing off against bosses in turned-based battles; you'll pause between these big story moments for some comfortable town-building and brisk side quests."
"I've played much of this game already and knew this story before downloading it because it started as a mobile gacha game called Octopath Traveler: Champions of the Continent. Released in 2020, Champions of the Continent was a very solid RPG prequel to Octopath Traveler that supplemented development costs, as many mobile games do, with microtransactions and a gacha "pull" mechanic where players could spend in-game currencies on a random smattering of heroes."
Octopath Traveler 0 transforms a mobile prequel into a full-length turn-based role-playing experience. The game begins in a doomed hometown and follows a vengeance-driven arc that expands into epic, world-shattering conflicts. Players progress through distinct story arcs, explore dungeons, confront bosses in traditional turn-based combat, and engage in town-building alongside brisk side quests. The project originated as Octopath Traveler: Champions of the Continent, a 2020 mobile gacha prequel that used microtransactions and a randomized pull mechanic to fund development. The port refines and expands the source material into one of the strongest entries in the series.
Read at Kotaku
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