
"In 2005, Super Mario Strikers saw Mario finally taking to soccer, one of the few sports he hadn't yet conquered, creating one of the most timeless pick-up-and-play experiences in all of gaming. Like any great Mario sports game, Strikers is focused squarely on taking the real-life, high-stakes actual sport and making it an approachable good time that anyone can enjoy."
"Similar to Mario Baseball and Power Tennis before it, Strikers also adds a handful of goofy items meant to add an element of unpredictability and randomness to a game. From banana peels that trip players up to Chain Chomps that endlessly pursue whoever has the ball, these items make an otherwise by-the-numbers affair into a Mario Kart-like party game. Every selectable captain has also had a Super Strike, a powerful shot that, if landed, counts as two points instead of one."
Super Mario Strikers converts traditional soccer into a frantic five-on-five arcade experience emphasizing fast play, chaos, and approachability. Players choose a captain and fill teams with thematic minions like Koopas and Toads, creating distinct rosters. The game uses goofy items — banana peels and pursuing Chain Chomps — to introduce unpredictability similar to Mario Kart. Each captain has a Super Strike, a difficult but rewarding shot that scores two points if successful. Simple controls conceal strategic depth through positioning, picks, and setup play, fostering pick-up-and-play accessibility while rewarding skilled execution.
Read at Inverse
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