Crimson Desert Impressions: 12 Hours Of Bad Combat But Pretty Rocks
Briefly

Crimson Desert Impressions: 12 Hours Of Bad Combat But Pretty Rocks
"Crimson Desert is a game about some noble warriors who are nearly wiped out by an evil tribe of bearskin-wearing maniacs who are trying to conquer the realm."
"The writing in Crimson Desert is messy and rarely very interesting, and cutscenes meander or focus on random details like a character's injury for far longer than seems reasonable."
"The vast majority of people buying or thinking about playing Crimson Desert aren't here for the narrative or the cutscenes."
"What you likely want to know is if Crimson Desert is an open-world sandbox worth investing 100+ hours into for the next few weeks."
Crimson Desert presents a visually impressive open world but fails to deliver compelling gameplay or narrative. After twelve hours of play, the writing appears messy and uninteresting, with cutscenes that drag on unnecessarily. The game revolves around noble warriors battling an evil tribe, yet the characters lack depth and appeal. While the graphics are noteworthy, the overall experience does not captivate, leading to a sense of disinterest in the content despite the game's ambitious mechanics and ideas.
Read at Kotaku
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