
"Really, I just wanted to play some games; to chip away at the mystery of Majora's Mask, or solve a few puzzles in BoxBoy, without the headaches of system updates or subscriptions or any of that stuff. It's been refreshing. And my choice has felt especially prescient of late, given just how much more complicated and expensive modern game consoles have become."
"The most recent example comes from Microsoft. Today, the company announced changes to its Game Pass subscription service, which, yes, also include a price hike. Game Pass Ultimate is now $29.99 per month, a hefty $10 jump, and more games and features are being added to justify the higher price. There have also been some name changes. What used to be known as the "core" tier is now called "essential," while "standard" is now "premium." There are a bunch of charts to help you understand the differences between the tiers."
Recent changes to Microsoft's Game Pass raised Game Pass Ultimate to $29.99 per month, increasing the price by $10 and adding more games and features as justification. The subscription tiers were renamed: the former core tier became essential and standard became premium, accompanied by charts explaining differences. The price hike exemplifies a broader trend of modern console ecosystems becoming more complicated and costly. A preference for older, simpler handhelds like the Nintendo 3DS reflects desire for straightforward, offline gameplay without updates or subscriptions. The shift underscores growing consumer confusion and frustration when selecting between subscription options.
Read at The Verge
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