Exodus Looks To Fill The Space-Opera RPG Void Left By Mass Effect
Briefly

Exodus Looks To Fill The Space-Opera RPG Void Left By Mass Effect
"The trailer follows the hero, Jun, from humble beginnings and "salvaging scrap to survive" to becoming the fabled "Child of Orion." We also see a few glimpses of Exodus's third-person-shooter gameplay, as well as a few of the hulking brutes Jun will be facing off against throughout the adventure. The video then hints at Jun's ability to "wield Celestial tech" and mentions "the right ship and the right crew," while the faces of some of Jun's apparent crewmates flash on screen."
"Exodus is being developed by Archetype Entertainment, which is based in Austin, Texas and made up of multiple ex-BioWare developers. Among those ex-BioWare names is Drew Karpyshyn, who served as senior writer on Star Wars: Knights of the Old Republic and as the lead writer for Mass Effect 1 and 2. Exodus is set to launch in "early 2027" for consoles and PC."
Jun rises from salvaging scrap to become the fabled Child of Orion, traversing a space-opera setting filled with hulking brutes and third-person-shooter combat. Jun can wield Celestial tech, command the right ship, and recruit a crew including diverse companions. One companion, Salt, is an octopus who pilots a massive stealth-focused mech suit. C.C. Orlev, voiced by Matthew McConaughey, functions as Jun's mentor and a voice for Jun's homeworld, with a mysterious background. Exodus is developed by Austin-based Archetype Entertainment, staffed by multiple ex-BioWare developers including writer Drew Karpyshyn. The release window is early 2027 for consoles and PC.
Read at GameSpot
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