Former Rockstar VP Talks GTA 6, Explains Why Bully 2 Never Happened
Briefly

Former Rockstar VP Talks GTA 6, Explains Why Bully 2 Never Happened
"I think it's a great privilege to have worked on something that big--you know, I wrote the last 10 or 11 of them, so I think the world's probably had enough GTA from me ... There's always a new story, so it's not going to be a story that I wrote or a character set that I developed. I think it's going to be exciting. The game will be great, I'm sure."
"If you've got a small lead creative team and a a small senior leadership crew, you just can't do all the projects you want ... With certainly how we're structuring it, [we were] trying to do two projects with a very fairly small team, and just really trying to think through that. 'How can we do that and keep them both moving?'"
"the best thing that I worked on [and the] best single kind of realization of open-world storytelling thematic consistency and understanding how the games are assembled to take you on an an emotional journey."
Dan Houser left Rockstar Games in 2020 after more than two decades as a lead creative on Grand Theft Auto and Red Dead Redemption. Dan Houser founded Absurd Ventures and has no involvement with Grand Theft Auto 6, while expressing pride in prior work and confidence that the new game will be exciting. Limited creative bandwidth and a small senior leadership team prevented development of a Bully sequel, with attempts to run two projects stretching resources. Red Dead Redemption 2 represents the strongest realization of open-world storytelling from his career. A comic miniseries is the next project.
Read at www.gamespot.com
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