
"A key difference between the millennial generation and that of gen Z is that millennials did not grow up curating an online image on social media, and therefore had a much lesser terror of being perceived. We'd put up entire albums of terrible, blurry photos from a single night out, write nonstop on LiveJournal, produce appalling juvenilia and then post it on fanfic or art forums."
"Perfect Tides: Station to Station is set in New York in 2003 a year that is the epitome of nostalgia for the micro-generation that grew up without the internet but came of age online. The protagonist, Mara, is a student and young writer who works in her college library. The earnestness with which Perfect Tides presents the college experience quoting full paragraphs from pretentious texts, awkward interactions with classmates, stilted phone calls with Mara's boyfriend back home predates the concept of cringe."
Three semi-autobiographical games portray distinct early-2000s millennial experiences. Despelote is set in 2002 Ecuador and follows a football-obsessed eight-year-old. Consume Me focuses on a teen girl battling disordered eating in the 00s. Perfect Tides: Station to Station is set in New York in 2003 and follows Mara, a college student and young writer who works in her college library. The era centers on late-night forum browsing, instant-messenger conversations, LiveJournal posts and uncurated online expression. Millennials shared earnest, unfiltered creations online without the social-media curation and pervasive self-consciousness that characterizes later generations.
Read at www.theguardian.com
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