Hades II Review - Godlike, Indeed - Game Informer
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Hades II Review - Godlike, Indeed - Game Informer
"Hades, which left early access back in 2020, is one of the best and most influential roguelikes of all time, so there's perhaps no greater sign of the talent at Supergiant Games that their own follow-up, Hades II, blows it out of the water. The formula is refined into its ultimate form; the combat is more complex (but just as intuitive), and the story is grander and more thrilling."
"For the unfamiliar, the Hades games are action roguelikes, where each run has players gathering an arsenal of upgrades (known as boons) to turn their character into a god-slaying weapon. After each run, most of which will end in a death, the player immediately returns to their home base, where they can talk to their companions to access new story content and use the rewards from the last attempt to make themselves even stronger."
"Hades II takes place an undisclosed number of years after the first game, and now centers on Melinoë, the younger sister of Zagreus and a daughter of the titular god of the underworld. That god, along with most of the underworld's inhabitants we came to know and love in Hades, has been imprisoned by Chronos, his time-wielding father. Rather than break out of Hell, Melinoë starts each run by breaking into Hell, working her way down to Tartarus to thwart her grandfather."
Hades II refines the Hades formula into a more complex but intuitive experience, with deeper combat and a grander, more thrilling narrative. The roguelike loop centers on runs where players gather boons—upgrades that transform characters into god-slaying weapons—then return to a home base after deaths to access companion-driven story content and spend rewards to grow stronger. The game is set years after the first entry and follows Melinoë, Zagreus's younger sister, who breaks into Hell to reach Tartarus and confront Chronos, the time-wielding grandfather who imprisoned the underworld's ruler. Melinoë wields six distinct new weapons.
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