
"Based on a gameplay trailer shown during the event, it looks like Saros takes a lot of cues from Returnal, with futuristic weapons, lots of bullets and rings filling the screen, and mysterious environments that you'll have to navigate. You'll also get a new shield that lets you run into projectiles that you can absorb as energy and then throw back toward your enemies."
"Housemarque is also introducing an unlockable "Second Chance" ability that lets you come back to life after you die, which could be useful for what looks to be a very difficult game. There are other new permanent-progression systems added to the game, too. Saros was initially announced earlier this year, and at the time, Sony only provided a 2026 release date. The game will also be enhanced for PS5 Pro."
Saros launches for PS5 on March 20, 2026, and will be enhanced for PS5 Pro. The game adopts many gameplay cues from Returnal, including futuristic weapons, dense bullet patterns, rings filling the screen, and mysterious environments to navigate. Players gain a new shield mechanic that allows running into projectiles to absorb them as energy and throw them back. An unlockable "Second Chance" ability lets characters revive after death. Additional permanent-progression systems are included to support long-term advancement. Saros was initially announced earlier in 2026 with a general 2026 release window before the specific March date.
Read at The Verge
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