
"Yes, it's a survival game with many of the mechanics you'd expect, but it doesn't look quite like any others, thanks to its one (literally) huge twist. That twist is the gigantic robot companion you have by your side. The building-sized automaton walks almost ceaselessly toward a destination, and it's your mission to use its shadow to stay safe from the scorching sun, while strategically dashing into landmarks to quickly loot supplies, all while you dodge other, smaller bots along the way."
"Using a full day/night cycle, Hello Sunshine will dynamically adjust your mission parameters as each day progresses. Early in the morning, the abusive sun is in a different point in the sky than it'll be later in the evening, causing you to mindfully stay behind, ahead of, or perhaps to one side of the giant robot. During these daytime hours, the pacing is made to feel hurried."
Hello Sunshine places players in a sun-scorched, post-apocalyptic world populated by hostile robots. Players must scavenge food, water, and materials to craft tools and weapons while avoiding lethal sunlight. A building-sized robot companion continuously walks toward a destination and its shadow serves as the primary mobile shelter. Players balance quick looting of landmarks and dodging smaller bots with the need to stay near the moving automaton. The game emphasizes nomadic movement over base-building and uses a full day/night cycle to dynamically change mission parameters and daytime pacing.
Read at GameSpot
Unable to calculate read time
Collection
[
|
...
]