Here's How Trump's Cuts To Arts And Science Funding Have Affected Video Games
Briefly

The Trump Administration implemented drastic cuts to public spending that impacted various sectors, including video games. Game preservation programs, health research related to gaming, and educational initiatives suffered from the funding loss. Specific projects like the University of Washington's Game Research Group and Arizona State University's climate change game development for Latinx students were affected. A critical $1.6 million grant for addressing inequities in the gaming industry was rescinded, halting the development of innovative projects. Other multimedia projects like the virtual reality game Paccha faced setbacks as necessary collaborations ceased due to lack of funding.
The Trump Administration's massive cuts to public spending affected many sectors, including game preservation programs, halting projects crucial to cultural and educational initiatives.
Funding for numerous game-related projects was rescinded, including a significant $1.6 million grant for a program addressing gender and race inequities in the gaming industry.
Developments like the virtual reality game Paccha faced challenges as lost funding interrupted collaborations necessary for revealing educational narratives tied to cultural heritage.
Ratan's team had created an innovative virtual meeting space to address gender and race-related inequities but was prevented from completing the project due to funding loss.
Read at GameSpot
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