
"In 2012, programmer Chris Oberth passed away after a career that spanned from the dawn of video games in the late '70s to the PlayStation 2 era. Now, one of Oberth's unfinished games, Xcavator 2025, has been completed and it's slated for a physical release on the console it was originally intended for: the NES. The Video Game History Foundation--with the permission and support of Oberth's family--found the source code for Xcavator 2025 in Oberth's development archives."
"The physical release of Xcavator 2025 on a working NES cartridge is being handled by iam8bit. Xcavator 2025 is available for preorder now, and it's going for $100. This game will include an "authentically retro package," as well as a 14-page manual that includes background info on both Oberth and Xcavator 2025. All of the profits from this release will be donated to the Video Game History Foundation, which is an official non-profit organization dedicated to preserving gaming history."
Chris Oberth died in 2012 after a programming career beginning in the late 1970s. One of his unfinished games, Xcavator 2025, has been completed and prepared for a physical release on the NES. The Video Game History Foundation recovered the game's source code from Oberth's development archives with family permission. The title was developed by Incredible Technologies but was rejected by publishers in 1991 and shelved. Mega Cat Studios finished the game using only tools and environments available at the time to honor the original vision. iam8bit will publish a working NES cartridge available for preorder at $100, with all profits donated to the Video Game History Foundation.
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