One Of Steam's Most-Wishlisted Games Indefinitely Delayed Days Before Launch
Briefly

One Of Steam's Most-Wishlisted Games Indefinitely Delayed Days Before Launch
"The multiplayer game features sprawling maps and giant armies and is supposed to facilitate real-time destruction as you engage in everything from medieval combat to blowing up a bunch of armor-clad knights with tanks. The game's impressive physics simulation helped it go viral on social media, land a big trailer at Summer Game Fest this year, and become the sixth most-wishlisted game on Steam."
""After much contemplation, we realize that the scheduled Kingmakers launch on October 8 will no longer be possible," the team announced today. "We want to apologize to all of the fans who are eagerly anticipating this game. We are sorry for letting you down.""
""We currently have tens of thousands of soldiers, each with AI and pathfinding that rivals what you'd expect from an AAA third-person shooter," Redemption Road states. "When you walk away from a battle, it continues to play out. Nothing is faked. We have giant 6-story castles where every room can be entered and every wall""
Kingmakers' planned Early Access release was pulled indefinitely as Redemption Road delays launch to polish content before charging players. The multiplayer medieval sandbox supports tens of thousands of soldiers with AI and pathfinding, sprawling maps, six-story enterable castles and real-time, persistent battles where nothing is faked. The game's physics-driven destruction and large-scale scenes fueled social-media virality, a Summer Game Fest trailer, and a top position on Steam wishlists. Developers apologized for letting down fans and said ambition and technical complexity require extra time to deliver a proper experience. No new release date was announced.
Read at Kotaku
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