
"Indiana Jones and the Great Circle certainly has all of the expected elements, but studio MachineGames went far beyond what anyone thought an Indiana Jones video game could be. In a post-Uncharted world, it would be hard to blame a AAA studio if it just followed Naughty Dog's cinematic game formula, made Indiana Jones basically Nathan Drake with a fedora, and called it a day with little shame."
"Instead, the Great Circle places you in open sandbox worlds to explore, full of collectibles, side quests, and most importantly, opportunities to create your own swashbuckling moments of wish fulfillment. It's a magnificent game, with a story that truly feels like an Indiana Jones movie, with a convincing and uncanny vocal performance from Troy Baker, and engaging action and puzzle sequences."
"But Indiana Jones and the Great Circle is also an extremely funny video game. Comedy might not be the first element you think of when it comes to the series, but visual humor and slapstick are essential elements of Steven Spielberg's Indy movies. Emulating Spielberg's approach to comedy was key to the success of the Great Circle, and it's not something I recall previous Indiana Jones games consciously attempting."
Indiana Jones and the Great Circle marks its one-year anniversary on December 9, 2025. The game delivers expected franchise elements such as whip-swinging traversal, puzzle-solving in exotic locales, and direct combat against fascist antagonists. MachineGames expands the formula by avoiding a straight cinematic clone and instead offers open sandbox worlds filled with collectibles, side quests, and opportunities for player-created swashbuckling moments. The narrative captures the cinematic feel with a convincing Troy Baker vocal performance and well-paced action and puzzles. Comedy and visual slapstick play a central role, channeling Spielberg’s visual dynamism and long-take framing to produce frequent, film-like humorous beats.
Read at GameSpot
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