PlayStation's live service push continues with a co-op Horizon spinoff
Briefly

PlayStation's live service push continues with a co-op Horizon spinoff
"Horizon Hunters Gathering lets "up to three players team up as heroic Hunters to protect a world under threat from deadly machines," according to a blog post. "Combat is tactical, reactive, and deeply skill-based, building on the tactical precision of the Horizon games while embracing the dynamics of team play." You'll be able to select a character from a roster of "Hunters" with different play styles, and you can customize them with different roles and roguelike-style perks and upgrades."
"The "foundation" of Horizon Hunters Gathering is focused on "challenging and replayable hunts." The development team is initially showing off two game modes: "Machine Incursion, a high-intensity mission where waves of machines pour out from underground gateways, led by a formidable boss; and Cauldron Descent, a longer, multi-stage trial in which ever-changing rooms push Hunters to their limits, from brutal machine encounters to hidden doors that promise power and reward for teams prepared to open them.""
Horizon Hunters Gathering is a cooperative action game in development at Guerrilla for PS5 and PC that supports up to three players working together as Hunters. Combat emphasizes tactical, reactive, and skill-based play and encourages team dynamics. Players choose from a roster of Hunters with distinct play styles and can customize roles, perks, and upgrades in a roguelike-like progression. The game includes a narrative campaign with Hunters who possess individual motivations and struggles. The design centers on challenging, replayable hunts and features modes such as Machine Incursion and Cauldron Descent.
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