Wizards of the Coast's recent statement on diversity in Dungeons & Dragons has fueled ongoing ideological conflicts surrounding the game. With deep roots in personal experience, the author, a longtime player and professional writer, focuses on the implications of WotC's statements concerning race, both in the real world and within the fictional game universe. The author emphasizes that criticisms often devolve into ad hominem attacks against WotC, suggesting motivations of 'wokeness' or softening games for liberal players, but notes that ultimately, individuals can choose their game narratives freely without WotC's regulation.
As always in the culture war, there were (and are) ad hominem attacks on folks at WotC. Most of these attribute "wicked" motives to them and take these alleged motivations as relevant to the correctness of their claims.
Before getting to the in-game issues, I will pre-empt some of the fallacious arguments. While it is tempting to use straw man attacks and hyperbole in this war, WotC cannot prevent gamers from doing as they wish in their own games.
Collection
[
|
...
]