King of Meat developer Glowmade will layoff "around a dozen people" early next year, according to a new report from Insider Gaming. These "voluntary redundancies" come just two months after the multiplayer party game hit Steam and after it reportedly failed to hit an ambitious 100,000 concurrent player target. King of Meat peaked at just 320 people on PC instead.
"While we're proud of our successes in first-party AAA game development and publishing, we have made the difficult decision to halt a significant amount of our first-party AAA game development work--specifically around MMOs--within Amazon Game Studios, including making significant role reductions in our studios in Irvine and San Diego, as well as our central publishing team," he said.