Talos Principle 3 Is A Finale To One Of Gaming's Smartest Series
Briefly

Talos Principle 3 Is A Finale To One Of Gaming's Smartest Series
"The Talos Principle is one of the most indulgently smart games. Its combination of incredibly clever room-sized puzzles with deeply philosophical musings on the nature of existence, what it is to be human, and our species' fascination with an afterlife, made it and its sequel rare treats. That's even more strange when you recognize that they come from Croteam, developers of one of gaming's dumbest franchises, Serious Sam."
"The original Talos Principle was made in Croteam's self-built Serious Engine, ideally suited for the Greco-Roman style of the architecture and wide open spaces that under-sung engine was so great at when many other FPSs were stuck indoors. However, since then Croteam has moved to the Unreal Engine, given it's even prettier, and they still wring out a level of beauty beyond the reach of most."
"The first Talos Principle from 2014 was set in a virtual reality world, with your bemused android character guided by a disembodied voice calling itself Elohim. A huge number of enormous first-person puzzles are set for you, claims Elohim, for your edification, but woe betide anyone who climbs the central tower. As you played, between incredibly smart puzzles about redirecting beams of light between nodes around large outdoor settings, you also found texts left behind by previous "players," degraded notes from before some sort of presumed apocalypse, and forum arguments between other androids as they argued about the nature of the trials, existence, and religion."
"Today it's been announced that The Talos Principle III is in development, and will be the finale to the series. Sadly, given what we have today, it's a pretty limited teaser, we don't really get to appreciate that as much as I'd like. But still, those three seconds of in-game footage look rather lovely."
The Talos Principle is known for clever, room-sized first-person puzzles paired with philosophical musings about existence, humanity, and the idea of an afterlife. The series began with a virtual reality setting featuring an android guided by a disembodied voice calling itself Elohim, who presents trials and warns against climbing a central tower. Gameplay combines beam-redirection puzzles across large outdoor spaces with environmental storytelling through degraded texts and forum-like exchanges between other androids. The original was built on Croteam’s Serious Engine, later moving to Unreal Engine for improved visuals. A limited teaser indicates Talos Principle III is in development and will conclude the series.
Read at Kotaku
Unable to calculate read time
[
|
]