Bethesda Devs Win First-Ever Union Contact At A Major Gaming Company In The Country After Threatening Strike
Briefly

ZeniMax Workers United has made history as the first game developer union to secure a contract with a major publisher, Microsoft. This labor agreement, achieved by over 300 quality assurance testers from popular franchises like Fallout and Doom, includes crucial wage increases, salary minimums, and enhanced crediting procedures for employees. Union representatives emphasize the need for fair treatment and autonomy among game developers and view their contract as a call to action for other professionals in the industry. A ratification vote for the contract is set for June 20.
Video games have been the revenue titan of the entire entertainment industry for years, and the workers who develop these games are too often exploited for their passion and creativity. Organizing unions, bargaining for a contract, and speaking with one collective voice has allowed workers to take back the autonomy we all deserve.
Our first contract is an invitation for video game professionals everywhere to take action. We're the ones who make these games, and we'll be the ones to set new standards for fair treatment.
The contract will now go to the full membership for review with a ratification vote planned for June 20, marking a significant milestone in gaming industry labor rights.
Read at Kotaku
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