Here Are The Black Ops 7 Beta Loadouts Used By The Game's Directors
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Here Are The Black Ops 7 Beta Loadouts Used By The Game's Directors
"The game's top directors have shared their loadouts, and given they're the ones who made the game, they might know a thing or two about what a solid loadout might look like. Matt Scronce, Black Ops 7's design director, is running with the Peacekeeper MK1 and pinpoint grenades, along with the Ninja, Assassin, and Dexterity perks and Active Camo as a field upgrade."
"Associate design director Lawrence Metten, meanwhile, is playing with M8A1 as a primary weapon, with Psyche grenades and the Ninja, Hunter's Instinct, and Dexterity perks. Metten is also using the Overkill wildcard to get a second main weapon, and they chose the Echo 12 shotgun. Associate creative director Miles Leslie chose the MXR-17 as his primary weapon, along with the Scavenger, Looper, and Bankroll perks. Leslie also chose the Trophy System as a field upgrade."
The Black Ops 7 multiplayer beta begins October 2 with early access for preorders, Game Pass subscribers, Twitch viewers who watched an hour of Call of Duty: Next, and Xfinity subscribers. Top game directors shared their preferred loadouts, naming specific primary and secondary weapons, grenades, perks, and field upgrades. Matt Scronce favors the Peacekeeper MK1, pinpoint grenades, Ninja, Assassin, Dexterity perks, and Active Camo. Lawrence Metten uses the M8A1, Psyche grenades, Ninja, Hunter's Instinct, Dexterity, and Overkill for an Echo 12 shotgun. Miles Leslie picked the MXR-17 with Scavenger, Looper, Bankroll, and the Trophy System. The open beta begins October 5 for everyone else.
Read at GameSpot
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