#video-games-industry

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Software development
fromGameSpot
2 days ago

Doom Dev id Software Forms A "Wall-To-Wall" Union

id Software's 165-person, wall-to-wall studio union joined CWA Local 6215 to secure AI protections, remote work, and stronger benefits, with apparent Microsoft recognition.
Games
fromVulture
1 week ago

The Best Video Games of 2025

Despite industry layoffs and AI-driven upheaval, major console launches and long-awaited, well-crafted games revitalized sales and delivered innovative, destructible-environment experiences.
fromWGB
2 weeks ago

UK Developer Splash Damage In Trouble, Staff Facing Mass Layoffs

Within the UK, a consultation process is triggered when at least 20 redundancies are proposed to be made within a 90 day period. The process follows on from the company announcing in September that it has been bought by an unknown private equity firm. Due to UK laws, Splash Damage must notify and consult with employee representatives or trade unions, with required notice periods of at least 30 days if there are 20 to 99 redundancies or 45 days if 100 or more are expected.
UK news
UX design
fromFortune
2 weeks ago

How to stop 'death-by-measurement' from killing your product's vision | Fortune

Clear visionary direction plus executional excellence must be protected from fragmented measurement-driven processes that divert teams and degrade user-focused products.
fromKotaku
2 months ago

EA Boss Thanks Employees For Making $55 Billion Private Equity Sale Possible

The $55 billion sale of Electronic Arts to Saudi Arabia's Public Investment Fund and a group of other private equity investors is a big deal. Some people are going to make a lot of money off it. Others may lose their jobs when the interest bill for the debt-financed portion of the leveraged buyout comes due. CEO Andrew Wilson, who will remain in charge of the Madden and Battlefield publisher even after the sale closes, is thanking his employees.
Business
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